![]() ![]() The visuals are primitive (to put it nicely), and as such the characters have very basic personalities they might have the same names as the later Samurai Warriors characters that people would love, but and the voice acting is truly woeful. The only real issue here is it’s difficult to really connect with what is going on in this game, and so it becomes a little hard to care about what’s going on after a while. Outside of battle you can tweak unit equipment and naturally building up the ideal mix of units becomes a key challenge in getting through the more difficult missions. Thankfully that direct combat side of the game is largely optional. Units die quickly and it’s important to be ready to react at the slightest change in battle conditions. That part of the game plays out like a poor mans Warriors game, and it’s a real low point in the game as an action strategy game it’s compelling and quite exciting. It’s even possible to take direct control of the hero and wade into the melee personally. Units will fight for themselves, or you can take greater control over their fate by taking control of the unit in combat and using the hero to issue beneficial rallying cries to boost unit performance. Within that basic framework are some of the typical trappings of the strategy genre: certain units have a decided advantage over others and there’s some benefits to being the one that initiates the attack or attacks from higher ground. Players only have direct control over one unit at a time, but they can direct the other units under their overall command to move independently – either to specific locations or to attack specific targets. It won't please hardcore fans of either genre, but it is an interesting mix that's enjoyable and challenging.The basic idea of Kessen is to take a couple of units from feudal-era Japan (comprised of a few dozen soldiers and a single hero in each unit), and direct them around a battlefield to attack enemy heroes and capture key objectives. The environments are fairly nondescript and the character models are somewhat plain - but they look good while moving and the result is a frame rate never really slows down despite the appearance of dozens of warriors on the screen at the same time.ĭeveloper Koei deliberately sits Kessen III on the fence between serious strategy and hardcore action, and for the most part succeeds in making an accessible game that's easy to pick up and play. Graphics in Kessen III are generally well done but not outstanding. This makes Kessen III lean more towards the action side, although a healthy strategy (such as flanking opponents or setting pincers to trap opponents between your troops) is required to win the harder battles. With such limited deployment options available to you in the War Council section, you'll find most of your strategic decisions being made on the fly while in Battle mode. ![]() Generals acquire experience points and can gain levels to make them stronger, and can also be equipped with better weapons, armour and spells. Each general can also enter Rampage mode, which sees them going solo and taking on enemy troops single handedly. These abilities range from support styles that can lower an enemy's defense or raise your own, to magical attacks that can freeze or set fire to enemies. ![]() The generals leading each troop are where Kessen III's battles leave the mundane, as each one has access to a list of special abilities that can turn a battle. ![]() There are a few limited combos you can perform on enemy troops, but for the most part tapping the attack button should see you through most encounters. Players use the left joystick to maneuver, with the Square button used for attack, Triangle for special skills and X for retreat. Kessen III in Battle mode plays more like Dynasty Warriors, although instead of one character, you'll be controlling a whole squad of soldiers at the same time. You'll even come across enemy barricades and encampments which you'll either have to destroy or find a way around to proceed. Troops will move faster going downhill, for example, and any unit that has the high ground will have a distinct combat advantage. Instead of large open, flat terrains which were the hallmark of previous Kessens, Kessen III features smaller maps with varied terrain that can have a significant impact on skirmishes. Battle is where you'll spend most of your time in Kessen III, and is also the area where this game departs more from its prequels. ![]()
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